How to export metahuman to blender?

January 30, 2023
 min read

What is Metahuman from Unreal Engine?

Metahuman is a tool developed for Unreal Engine that allows users to quickly and easily create highly detailed and realistic human characters for use in their game or other interactive media projects. It utilizes a combination of motion capture data and advanced 3D modeling techniques to create characters that are anatomically correct and highly customizable. This tool can be used to create a wide range of human characters, from everyday people to fantastical creatures and superhumans.

Some famous studios that are known to use MetaHuman include:

  • Epic Games
  • Quixel
  • Industrial Light & Magic
  • Digital Domain
  • Blur Studio
  • The Mill
  • The Third Floor
  • Animal Logic
  • The Embassy VFX
  • Method Studios

Why is Metahuman so cool?

Metahuman is considered cool by many users because it allows them to quickly and easily create highly detailed and realistic human characters without having to spend a lot of time and effort on the modeling and animation process. The tool utilizes motion capture data and advanced 3D modeling techniques to create characters that are anatomically correct and highly customizable, which allows users to create unique and diverse characters for their projects. Additionally, the tool is integrated into Unreal Engine, which is a popular game development platform, making it easy for users to incorporate their created characters into their projects.

Metahuman is likely to change the game development industry by making it easier and more efficient for developers to create high-quality, realistic human characters for their games. The tool's ability to quickly and easily create detailed and anatomically correct characters using motion capture data and advanced 3D modeling techniques can save developers a significant amount of time and effort in the character creation process. This can allow them to focus more on other aspects of game development and potentially create more complex and immersive games with more human characters. Additionally, the integration of Metahuman with Unreal Engine, a popular game development platform, will likely make it more accessible and convenient for developers to use in their projects.

Meet the eerily realistic digital people made with Epic's MetaHuman Creator

How to animate Metahuman?

To animate a metahuman character, follow these steps:

  1. In the software platform where the metahuman character is located (such as Unreal Engine or Blender), open the character and select the animation tools or features.
  2. Use the tools and features to create and manipulate the character's movements and poses. This may involve using a combination of keyframes, motion capture data, and other techniques to create the desired animations.
  3. Use the software's playback and preview features to test and refine the animations.
  4. Once the animations are completed, save and export the character and its animations for use in your project.

How to export metahuman to blender?

To export a metahuman character from Unreal Engine to Blender, follow these steps:

  1. In Unreal Engine, open the metahuman character you want to export.
  2. Go to the File menu and select Export.
  3. In the Export window, select FBX as the file type.
  4. Choose a name and location for the exported file.
  5. Click Export to save the file.
  6. Open Blender and go to the File menu. Select Import > FBX to import the exported file into Blender.
  7. In the Import FBX window, select the imported file and click Import FBX.
  8. The metahuman character will be imported into Blender and ready to be used in your project.

exporting_informationpanelexportbutton.png

Can I export metahuman to other tools than Blender?

Yes, you can export a metahuman character from Unreal Engine to other tools and software platforms in addition to Blender. The metahuman character can be exported in the FBX file format, which is a widely supported and commonly used format for transferring 3D models and animations between different software tools. Some other popular tools and software platforms that support FBX import include Maya, 3ds Max, MotionBuilder, and Unity.

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