Metahuman is a tool developed for Unreal Engine that allows users to quickly and easily create highly detailed and realistic human characters for use in their game or other interactive media projects. It utilizes a combination of motion capture data and advanced 3D modeling techniques to create characters that are anatomically correct and highly customizable. This tool can be used to create a wide range of human characters, from everyday people to fantastical creatures and superhumans.
Some famous studios that are known to use MetaHuman include:
Metahuman is considered cool by many users because it allows them to quickly and easily create highly detailed and realistic human characters without having to spend a lot of time and effort on the modeling and animation process. The tool utilizes motion capture data and advanced 3D modeling techniques to create characters that are anatomically correct and highly customizable, which allows users to create unique and diverse characters for their projects. Additionally, the tool is integrated into Unreal Engine, which is a popular game development platform, making it easy for users to incorporate their created characters into their projects.
Metahuman is likely to change the game development industry by making it easier and more efficient for developers to create high-quality, realistic human characters for their games. The tool's ability to quickly and easily create detailed and anatomically correct characters using motion capture data and advanced 3D modeling techniques can save developers a significant amount of time and effort in the character creation process. This can allow them to focus more on other aspects of game development and potentially create more complex and immersive games with more human characters. Additionally, the integration of Metahuman with Unreal Engine, a popular game development platform, will likely make it more accessible and convenient for developers to use in their projects.
To animate a metahuman character, follow these steps:
To export a metahuman character from Unreal Engine to Blender, follow these steps:
Yes, you can export a metahuman character from Unreal Engine to other tools and software platforms in addition to Blender. The metahuman character can be exported in the FBX file format, which is a widely supported and commonly used format for transferring 3D models and animations between different software tools. Some other popular tools and software platforms that support FBX import include Maya, 3ds Max, MotionBuilder, and Unity.